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Privacy Policy

Last updated: 9 October 2026

The Council is a party game. We keep what the game needs to run, and nothing else. This page tells you exactly what that is, why we need it, who helps us run it, how long we keep it and what you can ask of us.

The short version

1. Who is responsible

The Council is made by NovaVita Games, a private, non-commercial project run by M J C Huys. NovaVita Games is not a registered company yet. As soon as it is, its details will appear here. M J C Huys is the controller of your personal data under the General Data Protection Regulation (GDPR).

We are a small team and not required to appoint a Data Protection Officer. Every privacy question reaches the person responsible through the email address above.

2. What we process, why, and on what legal basis

Solo games

A solo game against bots runs entirely on your phone or computer. Your moves, the bots and the result stay on your device. We receive nothing from it.

Your seat at the table (guest or account)

Your record

Party and online games

In a party in one room, you talk face to face. That conversation never touches our servers.

Voice chat (online games only)

Keeping the service safe

Emails

Reports about other players

3. What we never do

4. Who else is involved

A few companies help us run The Council. They act on our instructions under a data processing agreement and may not use your data for their own purposes.

Our voice server runs the open source LiveKit software on our own server. The LiveKit company receives nothing.

Other players see your name, your portrait, your record and whatever the game reveals during play, and they hear you in online voice chat. If you download the app, Apple or Google handle the download under their own privacy terms. We only share data with authorities when the law requires it.

5. Data outside the EU

Game data and accounts stay in the EU. Vercel and Resend are US companies. Transfers to them are covered by the EU-US Data Privacy Framework where the company is certified, and by the European Commission's Standard Contractual Clauses. You can ask us for a copy of these safeguards.

6. How long we keep it

When you delete your account, your profile, your seats, the tables you host and your personal view of every game are deleted with it. Games still in progress carry on without you.

7. Your rights

Under the GDPR you have the right to:

Email hello@thecouncil.games from the address on your account. If you play as a guest, tell us your player name and roughly when you played. We may ask a question to make sure the request really comes from you. We answer within one month. For complex requests this can take up to two months longer, and we tell you if it does.

You can also file a complaint with a data protection authority. In the Netherlands that is the Autoriteit Persoonsgegevens. You can also go to the authority in the EU country where you live or work. We would appreciate the chance to fix it first, but that is your choice.

How to delete your account

Deleting removes your account, your name, your record and your personal view of every game. Only short-lived copies remain: security logs for up to 90 days and backups for up to 30 days, after which they are gone too.

8. Do you have to give us data?

No law requires you to. To play with other people you need a name, because the game cannot seat you without one. An email is optional and only needed to keep your record on more than one device. Solo play needs nothing at all.

9. Automated decisions

We make no automated decisions about you and do no profiling. The bots in the game are characters at the table. They judge your moves in the game, not you as a person. Quick match simply seats you at the oldest open public table.

10. Age

The Council is for players aged 13 and up. Online tables, with live voice chat, are for players aged 16 and up. We do not knowingly process data of children under 13. If you are a parent and think your child under 13 uses The Council, email us and we will delete the account.

11. Security

All traffic is encrypted (HTTPS and encrypted voice). Passwords are stored as secure hashes. The full game state is only readable by our game server, and each player can only read their own view. If a data breach puts your data at risk, we report it to the Autoriteit Persoonsgegevens within 72 hours, and we tell you without delay if it poses a high risk to you.

12. Cookies and device storage

We use no cookies and no trackers. The game keeps a few small items on your device that it needs to work, such as your sign-in and your language. The cookie and storage notice lists every one of them.

13. Changes

If we change how we handle your data, we update this page and the date at the top. If the change matters, we also tell you in the game before it takes effect.

14. Contact

Questions, requests or worries: hello@thecouncil.games. A real person reads every email.